Last blog of September!
Stuff Learned:
-the basics of nerves
-how to create and manipulate poly models using the many tools of Maya
-mostly used the extrude, smooth, reduce, target weld, & multi cut tools
-creating and using materials and textures through the hyper shade window
-made a coffee mug and crown
-went through the 18 menus of Maya
-found so many short cuts
Favorite Short Cuts:
-Ctrl Z (undo)
-Alt click&drag (3D camera rotation)
-Shift click (multi select)
-Ctrl G (group)
-Ctrl Shift A (select all)
Over All Experience:
Maya was a really fun program to use. It had so many options, all extremely useful for 3D animation and modeling. I can tell why so many animation companies rely on it, I'll definitely be using it again.
Plans For Next Month:
I'll be using multiple art and animation programs to show how to create an art and animation portfolio for entrance into university.